
Units such as the Clone Commando are part a class, so any XP they earn contributes to their overall Class Level. Unlocking and upgrading Star Cards for a class or hero is dependent, ultimately, on time played XP earned for a particular class/hero is based on time played and successful gameplay while controlling that class/hero. Once a class/hero reaches a certain level then 2 cards (4 cards for an infantry) will become available, ready to be unlocked and upgraded with Skill Points. The higher the level, the more options of star cards are available. Earning enough XP for a class/hero levels it up, rewarding a Skill Point that can be spent on upgrading or unlocking Star Cards for that particular class/hero. As a player controls a class or hero, they earn XP for that particular class/hero. Įvery class and hero in DICE's Star Wars Battlefront II has an associated level that is based on experience points (XP) earned in multiplayer matches. The progression system for Battlefront II is now based on a linear model and revolves around a unit's level. The progression system in DICE's Star Wars Battlefront II was revised in the Progression Update to remove random chance as a determining factor in the power of a unit.

Content is subject to change.Īn infographic detailing the overhauled system for leveling up units, introduced in the Progression Update

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